AI Insights · Timothy · January 2023
Top 5 Final Fantasy Games Performance on Unified Platform in Europe Q4 2022
In Q4 2022, top Final Fantasy games in Europe saw varied performance in terms of downloads, revenue, and active users, with some games experiencing significant fluctuations.
Throughout the fourth quarter of 2022, the top Final Fantasy games in Europe displayed varied performance metrics on the unified platform, encompassing both iOS and Android data. Here’s a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
DISSIDIA FINAL FANTASY OO from Square Enix saw its weekly revenue fluctuate, peaking at approximately $24.4K at the end of September and closing the quarter with around $20.7K in the final week of December. Weekly downloads for the game began at 2.0K and experienced a low of 783 in early December, ending the quarter with 1.5K. Active users showed a downward trend from 2.7K at the start of the quarter to 2.1K at the end.
FINAL FANTASY BRAVE EXVIUS, also from Square Enix, reported a notable increase in weekly revenue, peaking at $54.8K in late November before settling at $27.8K by the end of December. Weekly downloads were relatively lower, with a peak of 1.4K in late November and a low of 232 in early November. Active users remained fairly consistent, starting at 3.1K and ending the quarter with 2.7K.
Final Fantasy XV: War for Eos from Machine Zone, Inc. had a more modest performance, with weekly revenue peaking at $2.3K in mid-November and dropping to $1.0K by the end of December. Downloads were highest in late October at 2.5K, but significantly lower towards the end of the quarter, with only 188 downloads in the final week of December.
FINAL FANTASY BE:WOTV, another game by Square Enix, experienced its highest weekly revenue of $38.8K at the start of the quarter, with a subsequent decline to $28.8K by the end of December. Weekly downloads showed a downward trend, from 2.0K in late September to 240 by the end of December. Active users also decreased, beginning at 7.8K and ending at 4.8K.
Finally, FINAL FANTASY TACTICS :WotL saw steady weekly revenue, peaking at $1.9K in the final week of December. Downloads were generally low, with a notable spike to 1.4K in the last week of December, up from 224 at the start of the quarter.
These insights are based on data from Sensor Tower. For more detailed insights and analytics, visit Sensor Tower.